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- ;
- ; Sid Meier's ALPHA CENTAURI
- ;
- ; Miscellaneous Text Labels
- ;
- ; Copyright (c) 1997, 1998 by Firaxis Games, Inc.
- ;
-
- #LABELS
- 1113
- Mission Year
- Funds
- Moving
- Viewing
- Map
- Veteran
- Elite
- Moves
- at
- Road
- Tube
- Elev
- Depth
- m
- Climate
- Frigid
- Cool
- Mild
- Hot
- Scorched
- Arid
- Moist
- Rainy
- No
- Vegetation
- NONE
- Turn Complete
- Press ENTER to continue
- Sid Meier's ALPHA CENTAURI
- Mission Map
- Planetary Scan
- Data Readout
- Temperature
- Rainfall
- Physical
- Mission Status
- Energy
- Yield
- Existing
- Exit
- Minerals
- Nutrient
- Production
- Hurry
- Zoom to Base Control
- Proceed
- builds
- Growth
- turn
- turns
- stagnant
- Hunger
- Surplus
- Support
- Shortage
- Ineff.
- Inefficiency
- ENERGY RESERVES
- Psych
- Econ
- Labs
- Econ
- near
- GARRISON
- Forces Supported
- Shows Next Base (in alphabetical order)
- Shows Previous Base (in alphabetical order)
- No Minerals
- Base Facilities
- Society
- Socio/Economic Model
- Orders
- Chassis Types
- Weapons
- Defenses
- Abilities
- Technologies
- Hybrids
- Design Stats
- Reactor
- Chassis
- Size/Energy
- Armament
- Projectile
- Energy Rating
- Defense
- Remaining
- Cost to build
- Cost
- Flat
- Rolling
- Rocky
- Nutrient
- Minerals
- Energy
- bonus
- coverage
- Max
- Chassis Type
- Weapon Type
- Defense Type
- OK
- Cancel
- Help
- Energy Allocation
- Life Support
- Research
- Limit
- Energy-
- Proj-
- Empty Slot
- unit
- units
- Novice
- Expert
- seize
- liberate
- seizure
- liberation
- Design New Unit
- Rating
- Power
- Min Cost
- ...
- Attack
- Rename
- Shielding
- Cost Factor
- Equipment
- Weapon
- Proj.
- Ener.
- Low
- Moderate
- High
- Xenofungus
- No special ability
- Empty
- Special Ability
- Requires
- Relocate
- Reactors
- Monolith
- Solar Collector
- Mine
- Polymer
- Scout
- Max Setting
- Battle Report
- RESEARCHING
- Breakthroughs
- Total
- Net Energy
- per turn
- Hybrid
- Facility
- Unit Abil
- Tech
- Income
- Maint
- Net
- Payload
- Air
- Sea
- Ability
- Carry
- One Free Pick
- Society Type
- Psych
- Econ
- Labs
- Industry
- Farm
- No Vegetation
- Name:
- Formal:
- Noun:
- Adjective:
- Worker
- Project
- of the
- Interest Rate
- Recon
- Attack
- Defense
- Prototype
- Major
- Minor
- Outpost
- Base
- BASE
- Prototype Cost
- Unexplored
- Ocean
- Independent
- Fuel
- Psi
- Unit
- Unit Types
- him
- her
- Pact Brother
- Pact Sister
- Pact Brothers
- Pact Sisters
- Pact of Brotherhood
- Pact of Sisterhood
- his
- her
- he
- she
- PACT
- TREATY
- TRUCE
- VENDETTA
- Data Links
- Cargo
- Unarmed
- Obs.
- Close
- Political
- Prod
- Integrity
- Might
- with farm
- with mine
- with solar
- with kelp
- with platform
- with tidal
- Sea Fungus
- Soil Enricher
- Linked
- Prototype Complete
- River
- End Tour
- Continue
- Kelp Farm
- Mining Platform
- Tidal Harness
- Mag Tube
- Air Base
- Polymer Adhesives
- All of the above
- Alien
- Aliens
- DISCOVERED
- Available
- Distant
- Production
- Distance
- Cancel Destination
- Multiplayer Setup
- READY
- NOT READY
- Waiting For Others
- Battle Map
- Surveillance Map
- Network Datalinks
- Turn Clock
- Upkeep
- Players
- WHO'S WHO
- Tech
- Mil
- Pop
- Overall
- Upkeep
- Ready
- Moving
- Done
- of
- Chat
- PAUSED
- Pause
- Unpause
- a
- an
- 3+ Nutrient per Square
- 3+ Minerals per Square
- 3+ Energy per Square
- Can Build Magtubes
- sec/turn
- sec/base
- sec/unit
- No time controls
- Punish
- +1 Nutrient in HOT
- +1 Nutrient in RAINY
- +1 Nutrient in MODERATE
- +1 Nutrient in ARID
- Forest
- Forestation
- BATTLE PROFILE
- -- DESTROYED --
- -- EXTERMINATED --
- -- CAPTURED --
- Loan Payment
- Loan Income
- Balance
- Commerce Rate
- Commerce Income
- Gross Income
- Maintenance Costs
- /turn
- Unlinked Node
- World Map
- Citizens
- Citizen
- Radius
- Not Available
- FREE
- Combat
- Commerce
- Ecology
- Moderate
- Wealth
- Reset
- Psych
- Resource
- Support
- Rename
- Unmodified
- Psych
- Facilities
- Police
- Pacifism
- Secret Projects
- Strength
- Trance
- Downhill
- Terrain
- Base
- Proj/Energy
- Bombard
- In Port
- Jammer
- Tracking
- Fungus
- Hasty
- Surprise
- Nerve Gas
- Gaian Psi
- Dream Twist
- Neural Amp
- Ocean Shelf
- Ocean Trench
- Enricher
- Colony
- Upheaval Cost
- Upheaval Refund
- Credits
- (Next Turn)
- Heavy
- Perimeter
- Battery
- AAA
- Tachyon
- Bunker
- Subject Profile
- Personality
- Aggressive
- Erratic
- Pacifist
- Interests
- Knowledge
- Economy
- Colonization
- Agenda
- Headquarters
- on
- with
- INFORMAL
- TECHNOLOGY
- BASES
- Laboratories Status
- TECH COST
- TECH ACCUMULATED
- TECH PER TURN
- /year
- ENERGY BANKS
- TOTAL INCOME
- TOTAL MAINTENANCE
- TOTAL LOAN
- MAINTENANCE
- Suspended
- Psych Profile
- Base Operations
- Security Nexus
- Active
- Prod
- Lost
- with road
- Proposed New Unit
- Damaged
- Automatic
- Automatic Roads
- Automatic Tubes
- Autoimprove Base
- Farm+Solar+Road
- Mine+Solar+Road
- Automatic Fungus
- Automatic Sensors
- North
- East
- South
- West
- Patrol
- to
- then
- Patrol to
- Move to
- Dist
- Save Files
- Map Files
- Save & Map Files
- Load Map File
- Brush Size
- Cross
- Elevations
- Rocky
- Rivers
- Resources
- Beacons
- Cover
- Editing
- File
- MAP EDITOR
- Base vs. Blink
- Bombardment
- Artillery Duel
- Under Construction
- Alpha Centauri Score
- Group Move To
- from
- Land Based Guns
- Counterbattery Fire
- Air Drop
- Orbital Insertion
- Non Combat
- Faction Dominance
- Uphill
- Anathema to Faction! (+1 DRONE)
- Don't Show As Popup
- Bomb $BASENAME0
- On Alert
- Air-to-Air Duel
- Surface-to-Air Duel
- Ground Strike
- Air-to-Air
- Sanctions
- Sort: Name
- Sort: Size
- Sort: Dist
- Zoom
- TURNS TO GO
- Auto
- Governor
- Delete
- Insert
- Empty Slot
- - No Offers -
- - Offers -
- Negotiating
- ACCEPT
- DECLINE
- Communications Link
- Accept Offer
- Decline Offer
- End Transmission
- Speak Pact
- Make Treaty
- Pledge Truce
- Give Energy
- Share Tech
- End Pact
- Demand Withdrawal
- Profile
- Clear Offers
- Queue
- DEAL COMPLETE
- NO TRUCE
- Status
- Title
- Description
- Gender
- Producing
- Comm Frequency
- Submissive
- COMPLETE
- Have Governor Manage Citizens
- Have Rioters Nerve Stapled (Atrocity)
- Create
- Planetary Council
- GOVERNOR
- YEA
- NAY
- ABSTAIN
- PROPOSAL
- CANDIDATE
- VETO
- EXPELLED
- ELIMINATED
- MEASURE PASSES
- MEASURE FAILS
- EXECUTIVE VETO
- Council
- VOTE
- Council Proposals
- ELECTED
- Communications and Protocol
- ENDANGERED
- RETAINED
- ELECTION DEADLOCKED
- VOTE
- VOTES
- Battle Plan
- CHANGE
- ALLOCATION
- PRODUCTION
- NUTRIENTS
- EXPLORE
- DISCOVER
- BUILD
- CONQUER
- Open Ground
- EXIT
- COMMLINK
- Belief
- Gate Open
- Gate Used
- Volcano
- RUTHLESS
- IDEALISTIC
- FACTION
- SOCIAL ENGINEERING
- Accept
- Auto Off
- Destination Map
- DATALINKS
- RESEARCH BREAKTHROUGH
- OUR RESEARCHERS HAVE MADE A BREAKTHROUGH!
- WE HAVE ACQUIRED TECHNOLOGY!
- Artillery
- Battery
- Space Operations
- Satellite Attack
- Infantry vs. Base
- Rough vs. Mobile
- Zoom to BASE
- Change production
- Hurry
- Set to EXPLORE
- Set to DISCOVER
- Set to BUILD
- Set to CONQUER
- Set delivery route
- Move unit to here
- Patrol to here
- Bombing run to here
- Airdrop here
- Orbital Insertion here
- Long Range Fire here
- Action...
- Terraform...
- Move cursor to here|Shift+Right
- Center on active unit|C
- Find a unit to move|V
- Activate unit here|A
- Activate units here|A
- End the turn|Ctrl+ENTER
- Rename landmark
- Erase landmark
- Name landmark
- Info on this square|Shift+Right
- Help
- Altitude
- Rare Life Forms
- Abundant Life Forms
- Size
- Recenter map window here
- Recenter this window here
- Open new map window
- PHYSICAL scan
- CLIMATE scan
- RAINFALL scan
- POLITICAL scan
- Main scan
- Economy scan
- Enemy faction profile
- Diplomatic scan
- Base scan
- Unit scan
- Terrain scan
- Faction dominance graph
- Faction dominance chart
- Who's who
- Map editor scan
- Activate unit
- "Forget it!"
- "Almost..."
- Threaten
- THREATENS!
- Offer all tech
- Vendetta
- Joint Vendetta
- Road Attack
- Territory
- You attack
- Template
- Clock
- Mobile in open
- Mobile vs. Base
- Sensor
- Marines
- Invaders
- Free
- Defend
- Attack my enemy
- Redesign
- New Design
- Workshop
- Ignore Armor
- Ignore Weapon
- MENU
- Planet
- Scenario Files
- AI
- NO CONTACTS
- E
- D
- B
- C
- ALREADY MOVED
- Show Info on Base
- Show Info on Unit
- Contact
- Faction Profile
- Summon Planetary Council
- Toggle Chat Flag
- Send Chat Message
- No Time Control
- Clock
- Truce
- Treaty
- Pact
- Vendetta
- V'dtta
- They get
- Gov
- Explore
- Discover
- Build
- Conquer
- Allocation
- Intake
- Consumption
- Minerals Accumulated
- Ecological Damage
- Energy Allocation
- Resource Expenses
- Advanced Governor Settings
- Nerve Staple
- The Great Crater
- Back
- CLOSE
- Module
- Level
- Vehicle Presets
- Faction Editor
- Special Rules
- Social Rules
- Text Fills
- Load
- Save
- AI Editor
- UNTITLED
- Alpha Centauri Autosave
- BUDGET
- TOTAL COST
- Show Society
- Show Detail
- BEST BASES
- LAB OUTPUT
- PSYCH OUTPUT
- POPULATION
- INFRASTRUCTURE
- INFO
- MESSAGES
- LABORATORY SUMMARY
- ENERGY ALLOCATION
- BASE OPERATIONS
- SECRET PROJECT REPORTS
- SATELLITE SURVEY
- SECURITY NEXUS
- ALPHA CENTAURI SCORE
- INTELLIGENCE FILES
- SHORTFALL
- MAXIMIZE
- SOCIAL ENGINEERING
- SOCIETY OVERVIEW
- ON
- OFF
- ADVANCED
- TECH PROGRESS
- DRONE RIOTS
- NERVE STAPLED
- Add to beginning of build queue.
- Add to end of build queue.
- Speed
- Go to nearest airbase.
- Cycle
- BASIC CONCEPTS
- ADVANCED CONCEPTS
- ALL CATEGORIES
- BASIC UNIT TYPES
- CHASSIS TYPES
- REACTOR TYPES
- WEAPONS AND MODULES
- ARMOR TYPES
- SPECIAL ABILITIES
- TERRAFORMING
- BASE FACILITIES
- SECRET PROJECTS
- SOCIETY MODELS
- SOCIETY EFFECTS
- TECH ADVANCES
- FACTION PROFILES
- BACK
- CLOSE
- M.Y.
- Cancel Orders
- Sleep / Board Transport
- Hold
- Disband
- Support From Here
- Zoom To Home Base
- Order Unit To Come Home
- Male
- Female
- SOCIAL EFFECTS
- FACTION POWER
- EXPENDITURES
- SUMMARY
- PRODUCTION
- CITIZENS
- SELECT ALL
- SET TO
- ADVANCED SETTINGS
- TURN GOVERNOR OFF
- Preferences
- Adv. Preferences
- Warning Preferences
- Automation Preferences
- Audio/Visual Preferences
- ADD
- OBSOLETE
- UPGRADE
- +1/sq
- -1/sq
- NUTRIENTS: Bumper Crops
- NUTRIENTS: Crop Failure
- MINERALS: Industrial Boom
- MINERALS: Industrial Bust
- ENERGY: Heat Wave
- ENERGY: Cloud Cover
- ENERGY: Dust Clouds
- Governor Off
- Switch to Detail Map
- Switch to World Map
- Activates the Governor^EXPLORE: Scouts, Colony Pods, Transports
- Activates the Governor^DISCOVER: Projects, Prototypes, Probes, Network Nodes
- Activates the Governor^BUILD: Formers and Facilities
- Activates the Governor^CONQUER: Military Units, Command Centers, etc.
- Turns the Governor on or off
- Shows the resources being produced by this base
- Shows where the units supported by this base are
- Shows the origins of Drones and Talents at this base
- Changes this base's production orders
- Hurries this base's production
- BUILD QUEUE:^Sets a series of production orders
- DESIGNING NEW UNIT
- MODIFYING PREVIOUS DESIGN
- Activate the Main Game Menu
- Communicate with other Faction Leaders
- Show events which have occurred this turn
- Show general useful information
- Go onto the next turn
- Accept this unit design
- Rename this unit type
- Mark this unit design as obsolete:^It will no longer show up on lists.
- Upgrade all units of this type to^another unit design you have created.
- Cancel unit design
- Stop showing me new unit designs
- Zoom in
- Zoom out
- Standard zoom
- COMMERCE: With other factions at TREATY or PACT.
- FACILITIES: Shows Facilities at this base;^Click to scrap and recycle.
- NUTRIENTS: Dark green shows nutrients needed for growth;^Bright shows nutrients accumulated.
- ENERGY supports economy and research.
- MINERALS support production and units.
- NUTRIENTS support population and growth.
- ENERGY for PSYCH improves living conditions: more TALENTS and fewer DRONES.
- ENERGY for LABS supports research.
- ENERGY for ECONOMY creates wealth.
- RESOURCES: Shows nutrients/minerals/energy produced in^each square. Click to change. Click square center to optimize.
- SUPPORTED: Shows units supported by this base^(not necessarily present AT this base).
- GARRISON: Shows units present at this base.
- CITIZENS: Shows the population of this base.^Also the # of Workers, Talents, Drones, and Specialists.
- PROJECT DESCRIPTION
- Select a Secret Project for more information.
- SATELLITE SUMMARY
- ORBITAL ATTACK VIEW
- ATTACK!
- Your attack was successful!
- No other faction has any satellites.
- [Orbital Spaceflight] not yet achieved.
- You must have an undeployed [Orbital Defense Pod] to attack.
- Your attack failed. Orbital Defense Pod destroyed.
- PRODUCTION: What this base is making.^Dark shows minerals needed to complete, bright shows progress.
- CHASSIS: Determines how fast your unit moves,^and whether land, sea, or air.
- WEAPON: Allows your unit to attack (or)^EQUIPMENT: Allows non-combat functions.
- ARMOR: Helps your unit defend against enemy attacks.
- REACTOR: Increases power and reduces cost.
- ABILITY: Adds a specialty function to the unit.
- Select a design to examine or modify^or select an empty slot to design a new unit.
- PRESETS: Click these buttons for advice on^how to design a particular type of unit.
- Use these buttons to engineer your society.^You can earn new buttons through research.^See DATALINKS for more information.
- ECONOMY: + increases your energy production
- EFFICIENCY: + reduces energy lost to inefficiency
- SUPPORT: + reduces mineral cost to support units
- MORALE: + increases military unit morale
- POLICE: + allows use of police to prevent drone riots
- GROWTH: + reduces nutrients required for population growth
- PLANET: + reduces ecological damage and helps psi & mind worm capture
- PROBE: + reduces vulnerability to subversion and mind control
- INDUSTRY: + reduces minerals required to produce things
- RESEARCH: + speeds technological research
- EFFECTS: Shows the effects of your social choices and faction power.
- FACTION: Shows the special strengths and weaknesses of your faction.
- ECON: Use to increase/decrease the^% of your energy used for wealth creation.
- LABS: Use to increase/decrease the^% of your energy used for research.
- PSYCH: Use to increase/decrease the^% of your energy used for quality of life.
- LOCK: Locks/unlocks this allocation bar^(makes changing the other two more convenient).
- Reverts to the state at which you arrived on this screen.
- EDIT BASE
- EDIT: edit this base when creating a scenario
- Increase base population|+
- Decrease base population|-
- Edit base facilities
- Edit secret projects
- PRESENT
- Destroyed
- Copy base facilities (from another base)
- Clear all facilities
- Add all available facilities
- Reset to unbuilt
- Set to destroyed
- Monsoon
- Dune
- Uranium
- Geothermal
- Map Size
- Flat
- Round
- Diplomacy for
- Clear
- I have infiltrator
- I want to talk
- I want revenge
- I have surrendered
- I shall betray
- I am atrocity victim
- Fight to the death
- Commlink
- Atrocity
- Atrocities committed
- Major atrocities committed
- TOOLBAR
- TOOLBAR: Tool bar for map and scenario editor
- CLEAR MESSAGE
- SEND MESSAGE
- ACCEPT OFFER
- DECLINE OFFER
- END TRANSMISSION
- SHARE TECH
- GIVE ENERGY
- OFFER ALL TECH
- ATTACK MY ENEMY
- PLEDGE TRUCE
- MAKE TREATY
- SPEAK PACT
- END PACT
- Fix current status as permanent
- Edit Unit
- Mark base as OBJECTIVE
- Clear OBJECTIVE flag
- Objective
- Objectives
- Victory
- Defeat
- Delete Base
- Disband/Destruct|Shift+D
- Renounce Pact
- Demand Withdrawal
- UNIT TYPES
- Land Units
- Naval Units
- Air Units
- Non-Combat Units
- All Units
- Obsolete
- EXAMINING BASIC UNIT
- Slot
- DESIGN WORKSHOP
- EXAMINING PREVIOUS DESIGN
- NEW DESIGN BASED ON OLD
- APPLY
- Mk
- Copy base facilities (to another base)
- ALL BASES THIS FACTION
- ALL BASES
- 3/4 NEEDED
- Diplomatic Victory
- RETIRE
- RETIRE: retire this unit; disband all units of this type.
- APPLY: apply changes but do not exit screen.
- active
- in production
- Economic Victory
- BIOSCAN
- REPUTATION
- MOOD
- DIPLOMATIC STATUS
- INFILTRATION
- INACTIVE
- NO HEADQUARTERS
- DATALINKS
- HQINFO
- TECHS
- BASES
- TREATIES
- Elevations
- Rockiness
- Rivers
- Resources
- Unity Pods
- Cover Map
- Brush: One Square
- Brush: X-Cross
- Brush: 3x3 Diamond
- Brush: Base Radius
- Brush: 5x5 Diamond
- Brush: 7x7 Diamond
- AUTOMATE UNITS
- UNIT ADVANCES
- MISCELLANEOUS
- Eco-Damage
- NET INCOME
- Planetary Council Votes
- has sufficient resources to conduct a leveraged buyout of all remaining bases! The deal will be finalized in
- MAINTENANCE COSTS
- BASE LOCATOR
- SCORE ANALYSIS
- PLAYER DIARY
- SELECT FACTION TARGET
- SELECT SATELLITE TARGET
- Detail Map
- PREREQUISITE
- Captured Base
- Stapled Base
- Unlimited
- * Reactor
- HIGHEST SCORE
- HIGHEST TECH LEVEL SCORE
- HIGHEST ENERGY RESERVES SCORE
- HIGHEST POPULATION SCORE
- FASTEST CONQUEST SCORE
- FASTEST TRANSCENDENCE SCORE
- PAINT mode (Scroll Lock)
- PLAY mode (No Scroll Lock)
- Edit Minerals
- Edit Nutrient
- 30-50% of surface
- 50-70% of surface
- 70-90% of surface
- Strong (Rolling and flat terrain)
- Average (Hilly terrain)
- Weak (Rough, mountainous terrain)
- 100 million miles (cool planet)
- 90 million miles (average planet)
- 80 million miles (warm planet)
- Sparse (light rainfall)
- Average
- Dense (heavy rainfall)
- Rare
- Average
- Abundant
- CUSTOM GAME OPTIONS
- Max Players
- Global Difficulty Level
- Prepared Map
- Planet Size
- Ocean Coverage
- Erosive Forces
- Native Life Forms
- Cloud Cover
- Toggle
- With Farm
- With Mine
- With Solar
- TOUR
- No Effects
- Load Map
- Load Scenario
- Load Game
- Random
- Replace
- Feature Mode
- Resource Mode
- Consult Datalinks
- Scenario Goals
- Scenario End Date
- MAP DEFINED
- Bonuses
- RightClick/Ctrl-RightClick to modify satellites
- Time Controls
- Planet Buster Silos
- SCENARIO
- SAVE
- wins
- EDITOR Mode
- PROTO
- PROTO: Scenario Editor function; toggles "prototype complete" flag.
- Draw
- Allied Objectives
- RETIRE ALL
- RETIRE ALL: Scenario Editor fuction; clears all player prototypes.
- Change owner
- Change former owner
- Iron Man
- Desig. Defender
- Delete Unit
- MAKE READY
- MAKE NOT READY
- LAUNCH GAME
- CHEAT
- CHEATED
- CHEATING
- Iron Man Bonus
- Cheating Penalty
- Scenario Editor
- USED EDITOR
- Type of Game
- New Game w/ Random Map
- New Game w/ Loaded Map
- Saved Game
- Lock Difficulty
- Rating
- Alpha Centauri Rating
- OR
- Destroy Enhancement|D
- TOP 5 SCORES
- DIFFICULTY
- Simultaneous Moves
- Sequential Turns
- Your Turn
- Phasing Player
- Phasing
- Moving
- Double Resource Production
- Double Unit Movement
- Humans In Contact At Start
- DEMO Score
- Eliminated Factions
- Surrendered Factions
- Map Preferences
- Gamma Correction
- Restore Defaults
- Main Off
- Main On
- Voice Off
- Voice On
- SFX Off
- SFX On
- Music Off
- Music On
- More
- Custom Size
- Horizontal
- Vertical
- (may vary with terrain)
- Hotseat
- Enter Password
- Password
- Next Player
- Current Player
- Hotseat/Play-by-Email
- Select unit
- Zoom to message
- Erase message
- Zoom and Erase
- Passwords Unsatisfied
- Cancel all obsolete
- Add to queue
- Set production
- ENERGY GRID
- Alien Air
- Alien Defense
- Resonance Attack
- Resonance Defense
- Pulse Defense
-
- # ; This line must remain at end of file
-